Call For Papers (CASA'97)

The Second IJCAI Workshop on
Computational Auditory Scene Analysis

Nagoya, JAPAN
Two days during August 23-25, 1997

Recent years have witnessed the emergence of research on the understanding of arbitrary sound mixtures, such as those often found in a listener's acoustic environment. Such mixtures typically include non-speech sounds and music, the understanding of which represents a challenging and little-studied area of psychoacoustic research. Computational auditory scene analysis is a research area that focuses on the its computer modeling and implementations.

The purpose of IJCAI-97 workshop on Computational Auditory Scene Analysis (CASA'97) is to bring together researchers from various disciplines including AI, automatic speech recognition, signal processing, psychoacoustics and psychophysics, and robotics, and application engineers who are engaged in or interested in computational auditory scene analysis. Through key presentations and ample discussions, it is hoped that the workshop will facilitate the exchange of ideas among researchers, as well as to bridge the gap between basic researchers and application engineers.

Having CASA'97 at IJCAI-97 is particularly important as some topics of the workshop -- including listening to several things simultaneously or understanding non-speech sounds -- have been also proposed as {\it challenge problems} for Artificial Intelligence at the AAAI-96 panel. The list of challenge problems proposed at CASA'95 is available at the CASA'97 Web page (http://www.nue.org/CASA97/).


Topics

The workshop will encourage submission of high quality contributions on computational auditory scene analysis. Topics of interest include but are not limited to the following:
Modeling Issues:
Cognitive Modeling Low-level Auditory Models. etc.

Sound Processing Issues:
Auditory Filters, Wavelets, Time-frequency Distributions, Multi-resolution Analysis, Adaptation of Signal Processing Parameters, etc.

Representational Issues:
Auditory/Sound Representation, Speech Representation, Representation for Music, Unified Representation of (possibly Dynamic) Vision and Audition, etc.

Architectural Issues:

Unified Architectures Blackboard Architectures Multi-Agent Paradigm Hybrid Approach to Top-Down/ Bottom-Up processing, etc.

Applications:
Sound Understanding Speech Understanding Music Understanding Multi-Modal Integration, etc.


Submissions:

Authors will submit a copy of a full paper (limited to 5000 words), or an extended abstract (approx. 2500 words) electronically to casa97-submission@nue.org
or by surface mail to
Hiroshi G. Okuno, CASA'97
NTT Basic Research Laboratories
3-1 Morinosato-Wakamiya
Atsugi, Kanagawa 243-01 JAPAN
by February 20, 1997.

Electronic submissions are strongly encouraged. The e-mail should contain an uuencoded gzipped (or compressed) PostScript file. All submitted papers will be reviewed by the workshop committee.


Time table:

Papers due: February 20, 1997
Notification of Acceptance: March 20, 1997
Camera-ready edition due: April 20, 1997

Important Notice

Delegates that workshop participation is not possible WITHOUT REGISTRATION for the main conference (International Joint Conference on Artificial Ingelligence, IJCAI-97).

Workshop Committee

Frederic Berthommier
Institut de la Communication Parlee, FRANCE
bertho@cristal.icp.grenet.fr

Martin P. Cooke (Co-chair)
University of Sheffield, UK
M.Cooke@dcs.sheffield.ac.uk

Dan P. W. Ellis
International Computer Science Institute,Berkeley, USA
dpwe@icsi.berkeley.edu

Hideki Kawahara
ATR Human Information Laboratory, JAPAN
kawahara@hip.atr.co.jp

Frank Klassner
University of Massachusetts, Amherst, USA
klassner@cs.umass.edu

Hiroshi G. Okuno (Co-chair)
NTT Basic Research Laboratories, JAPAN
okuno@nue.org

Malcolm Slaney
Interval Research, Inc., USA
malcolm@interval.com


Last Update: Wed Dec 18 20:05:27 1996
by hgo